The role
You'll build 3D assets and immersive visuals for European research projects, from digital twins to cultural heritage. The work mixes traditional modelling with generative AI tools for real-time and XR use.
What you'll do
- Create and edit 3D models, environments, materials, textures and animations
- Turn scientific concepts into animated 3D demonstrations
- Optimise 3D assets for real-time and immersive applications
- Use AI tools for 3D generation, texturing and rapid prototyping
- Build interactive scenes for desktop, mobile and XR with researchers and developers
What they're looking for
Must-haves
- Experience with Blender, Maya or 3ds Max
- Grasp of modelling, materials, texturing, lighting and optimisation
- A portfolio of relevant projects or personal work
- Good command of English and collaboration skills
- Willingness to learn new tools and workflows
Nice to have
- Unity or Unreal Engine experience
- Familiarity with text-to-3D and image-to-3D tools
- Interest in XR, digital twins or 3D scanning
Skills and platforms
- 3D Modeling
- 3D Asset Creation
- Texturing
- Materials and Lighting
- Animation
- Asset Optimization
- Blender
- Autodesk Maya
- 3ds Max
- Generative AI
- Real-Time Visualization
- Unity
- Unreal Engine
- Extended Reality (XR)
- Communication and Collaboration
Perks
- Opportunity to work on innovative European research and development projects
- Hands-on experience with XR, AI, spatial computing, and interactive technologies
- Collaboration with a multidisciplinary team and international research partners
- Opportunities to develop technical and artistic skills
The company
Research group on EU-funded projects · Research Services
A research group within a Greek institute for communication and computer systems, working on European and national research projects. Founded in 2002, it partners with research organisations and industry across Europe.
The company is hiring directly, so you apply straight to them.
Summarised by Jobs for Creators from the employer's listing.